Demo Patch 1.1.11 - Compendium
Compendium and Merchant Update
Added a compendium screen that tracks all of the cards you collect. Whenever you find a new kind of card, it is added to this screen. Once you sell it to a merchant, it will be added to either Moonman or Sunman's possible stock whenever the shop is refreshed. Through the Compendium Screen, you can also guarantee that up to 3 cards will never be stocked, or 1 card will always be stocked whenever a shop's inventory is refreshed.
Warning: Save files made prior to Patch 1.1.11 are NOT compatible!
Changelog
- Compendium Screen
- Card Info on Compendium
- Merchants go into dialogue before the shop screen
- Possible inventory for merchants expand as you sell them cards (not all cards are stockable by merchants though)
- Save games made prior to Patch 1.1.11 are not compatible. This should be detected upon updating and will not allow them to be loaded. Unfortunately a fresh game is required to play this new patch. If you do not want to start a new game, do not update to Patch 1.1.11.
- Adjusted font and scale on the upper left Log
- Restrict and Require set numbers of cards to be stocked in the shop(s)
Controller input in menus should feel better with gamepads (B button is always return)
Added button prompts to more menu buttons
Fixed Incorrect textures on some Playstation button prompts
As always, thank you to everyone that gives 5th Cataclysm a try!
Files
Get 5th Cataclysm
5th Cataclysm
Top-Down Dungeon Crawler Deckbuilder
Status | In development |
Author | strfrii |
Genre | Role Playing, Card Game |
Tags | 2D, Deck Building, Dungeon Crawler, Godot, Indie, Pixel Art, Retro, Singleplayer |
Languages | English |
More posts
- Demo Patch 1.1.12 - Inspect Prompt, Card Pile Counts, and Bug Fixes3 days ago
- Demo Patch 1.1.1027 days ago
- Demo Patch 1.1.0940 days ago
- Demo Patch 1.1.0852 days ago
- Demo Patch 1.1.0754 days ago
- Demo Patch 1.1.0656 days ago
- Demo Patch 1.1.0558 days ago
- Patch 1.1.0466 days ago
- Demo Patch 1.1.0367 days ago
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