Demo Patch 1.1.0
Demo Patch 1.1.0 - The Introduction Patch
After some playtests and looking at my analytics, I decided that the introduction needs a major overhaul. I completely changed the whole intro sequence from the starting cutscene to actually entering the caves. Combat is introduced almost immediately, and the neighborhood zone is now infested with slimes! 3 of them need to be defeated to enter the town. Fortunately there is a $20 reward to get you started and able to do some much needed shopping!
- Coda will request the player acquire 1 Bandages before entering the caves
- Saving acts like how you would expect saving to in a videogame now lol
- Slime Enemy! There's also a transform ability that is on a card in the tutorial fight that is definitely going to see some creative reuse.
- House Indoor battle environment
Honestly, what is any RPG-inspired game without a slime?
Get 5th Cataclysm
5th Cataclysm
Top-Down Dungeon Crawler Deckbuilder
Status | In development |
Author | strfrii |
Genre | Role Playing, Card Game |
Tags | 2D, Deck Building, Dungeon Crawler, Godot, Indie, Pixel Art, Retro, Singleplayer |
Languages | English |
More posts
- Bug Fixes - Demo Patch 1.1.1545 days ago
- New Music and (store) Art Assets! Demo Patch 1.1.1452 days ago
- Demo Patch 1.1.13 - Quests and Touch Controls53 days ago
- Portable Gaming for PlaytestingMay 02, 2025
- Demo Patch 1.1.12 - Inspect Prompt, Card Pile Counts, and Bug FixesApr 28, 2025
- Demo Patch 1.1.11 - CompendiumApr 18, 2025
- Demo Patch 1.1.10Apr 03, 2025
- Demo Patch 1.1.09Mar 21, 2025
- Demo Patch 1.1.08Mar 09, 2025
- Demo Patch 1.1.07Mar 08, 2025
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